The Ninefold Coil

Development news

Journal

Release notes, balance changes and announcements from the Hall of Wandering Blades. Newest first.

ReleaseBeta 0.15Balance

Beta 0.15: Part One is complete

Part One, The River’s Debt, can now be played from start to finish. Acts 2 and 3 open after the Act 1 ending: talk to Elder Ruo to unlock the world map.

  • Four new regions, each with its own town and dungeon rules: the Eastern Coast, the Ember Wastes, the Northern Steppe and the capital, Luoyi.
  • Five companions who can join your band.
  • The forge, for improving your arms and armour.
  • Mastery paths: at level 15 each hero can choose a mastery path at the Guild.
  • All icons are now in English.

Balance

  • Act 3 is deliberately hard: monsters and guardians hit harder and come in more ranks. Try new tactics before grinding.
  • The guardians of the Ember Wastes, the Northern Steppe and the capital now deal 25% more damage.
  • The Sand-Sunk Palace guardian’s burning-air damage each round rises from 5% to 6.25% of each hero’s maximum health.

Tell us how Act 3 feels and which mastery paths you chose.

News

The Ninefold Coil has a home

The beta now lives at theninefoldcoil.com, with the game itself at /play/. It runs entirely in your browser on phone, tablet or desktop, with nothing to install.

Your saved game is stored in your browser on this device. Saves from other addresses where you may have played earlier do not carry over, and clearing site data or using a private window will erase your progress.